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Goblins

Avg. Height: 3'2" to 4'8"

Avg. Weight: 55 lbs to 95 lbs

Avg. Life Expectancy: 75 y/o

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Description:

No one knows exactly where Goblins came from, but the affinity they have with mechanical objects makes them welcome in most garages and docks. Goblins are also notable for eating nearly anything and everything, having the stomachs to survive it, and sometimes get nutrition out of it. The typical goblin appearance is mottled earthy skin tones, large ears that mostly resemble a bats and stand up tall, flop about like a hound's, or somewhere between the two. Their hair is usually tangled and curly though not always. Lastly, Goblins have large eyes and mouths on a large head.

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Goblins are just as sexual dimorphic as Seyarans and match a lot of the characteristics. The major differences from the Seyaran busts, waist, voice, and so on is that female Goblins have larger eyes than males on average. It is also more likely for them to have body fur on the arms and legs. Males tend to have less hair and more jagged features. They tend to feature more brown and yellow coloration as well.

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Goblin children are carnivorous young that come with a full set of sharp teeth for that job. Their head is very large, but very squishy, leading to some deformations if the head is injured before the bones solidify. Children are live born from sexual reproduction between a male and female of the species. A Goblin hits physical maturity by fourteen years of age. 

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Culture:

Goblins lack a fully expressed culture that is of their own making. Instead, Goblins tend to take pieces of other cultures and blend it together into something new. The only thing that seems rather common for goblins is mechanical work. Or really, anything that moves that isn't really alive. From carriages to secret doors to traps to whatever, Goblins love building and taking them apart. Sometimes even if they don't own it...

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Most Goblin populations resides on Lu'ryn, Lok'kal, and Seyaria and in or directly around the cities they have. Most tend to live in slummier areas of town or around industrial centers as that tends to be where a majority of them work. This form of technical problem solving seems to be a common tendency within the species and can sometimes help benefit outside the field in dealing with how other things work even if they aren't mechanical. Though this eccentricity has led to a development of hoarding or collecting pieces of junk that might be useful to their creations.

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Adaptations:

Goblins have a strong and resistant stomach as well as a series of sharp teeth making them good at biting and eating things they shouldn't. They also tend to have a knack for pulling things apart and putting them back together.

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Other Info:

  • A famous Goblin Chef has began work on a cuisine book called "Do Not Eat That: A Guide to the Average Goblin Dinner".

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